local items = {}
items.spawn = {
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'rail', count = 4}},
    {price = {{'raw-fish', 150}}, offer = {type = 'give-item', item = 'infinity-chest', count = 1}},
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'rail-signal', count = 2}},
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'rail-chain-signal', count = 2}},
    {price = {{'raw-fish', 10}}, offer = {type = 'give-item', item = 'train-stop'}},
    {price = {{'raw-fish', 94}}, offer = {type = 'give-item', item = 'locomotive'}},
    {price = {{'raw-fish', 35}}, offer = {type = 'give-item', item = 'cargo-wagon'}},
    {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'red-wire', count = 1}},
    {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'green-wire', count = 1}},
    {price = {{'raw-fish', 4}}, offer = {type = 'give-item', item = 'decider-combinator'}},
    {price = {{'raw-fish', 4}}, offer = {type = 'give-item', item = 'arithmetic-combinator'}},
    {price = {{'raw-fish', 2}}, offer = {type = 'give-item', item = 'constant-combinator'}},
    {price = {{'raw-fish', 4}}, offer = {type = 'give-item', item = 'programmable-speaker'}},
    {price = {{'raw-fish', 2}}, offer = {type = 'give-item', item = 'small-lamp'}},
    {price = {{'raw-fish', 2}}, offer = {type = 'give-item', item = 'firearm-magazine'}},
    {price = {{'raw-fish', 4}}, offer = {type = 'give-item', item = 'piercing-rounds-magazine'}},
    {price = {{'raw-fish', 3}}, offer = {type = 'give-item', item = 'grenade'}},
    {price = {{'raw-fish', 2}}, offer = {type = 'give-item', item = 'land-mine'}},
    {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'explosives', count = 2}},
    {price = {{'raw-fish', 40}}, offer = {type = 'give-item', item = 'cliff-explosives'}},
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'wood', count = 25}},
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'iron-ore', count = 25}},
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'copper-ore', count = 25}},
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'stone', count = 25}},
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'coal', count = 25}},
    {price = {{'raw-fish', 5}}, offer = {type = 'give-item', item = 'uranium-ore', count = 20}},
    {price = {{'wood', 25}}, offer = {type = 'give-item', item = 'raw-fish', count = 2}},
    {price = {{'iron-ore', 25}}, offer = {type = 'give-item', item = 'raw-fish', count = 2}},
    {price = {{'copper-ore', 25}}, offer = {type = 'give-item', item = 'raw-fish', count = 2}},
    {price = {{'stone', 25}}, offer = {type = 'give-item', item = 'raw-fish', count = 2}},
    {price = {{'coal', 25}}, offer = {type = 'give-item', item = 'raw-fish', count = 2}},
    {price = {{'uranium-ore', 20}}, offer = {type = 'give-item', item = 'raw-fish', count = 2}}
}
return items
